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Node C -12 Snow White

In this world it's 1650 and Europe is divided among 10,000 small, fairy tale kingdoms. 

Politically these guys are all over the place from libertarian minarchy to oppressive police states

But they're generally pretty easy going.  Trade flows.

This strange devolution includes North America,  the North American continent is speckled with native kingdoms - there is trade, pioneered by European fishermen, and occasional adventurers and treasure hunters. 

Boston and New Amsterdam are european style cities that exist  in border areas between Native Kingdoms and play them off agains each other.  The Epidemics didn't hit the Americas as hard here as they did in our history, so the native kingdoms traded with europeans and technology has equalized.  There are scattered minorities of fantasy races in this world, but they're isolated and hidden.  Mostly Dwarves.

There's magic in this world, but it's ritualized and slow. You must pay a heavy price to wield it here. 

The lascaux caves open in a french flavored fantasy kingdom where a Witch searches for the lost heir to the throne, in order to do her in.  In a deep forest nearby, Snow White is being housed by by 7 dwarves, who make their living mining in the deep caves.

Somewhere else,  Cinderella sleeps awaiting her True Love.  All the disney kingdoms are here but with a realistic gloss. 

Alert players may realize that Snow White and Cinderlla have been swapped, ethnically between German and French.

The town nearby the cave is Montignac, Dordogne, about 3,000 people.

The big city nearby is Brive-la-Gaillarde, a town of about 49,000 people.

Malificent, the Evil Queen of the local Country is a Mellor.  She's been learning the low mana magic, and has her Kingdon set up to support her. 

In this world there are Magic Weapons that will slay a shapechanger. Malificent funds deniable evil adventuring parties to seek these out.  Her guards are dedicated soldiers and good at it.  Her Huntsmen are expert trackers and killers.  Her adventurers range from bad news to evil-scary.



Prime

12:00 - Path to Alt

01:00 - Mammoth Caves

02:00 - (Locked) Sima Pumacocha, Peru

03:00 - Blank

04:00 - (Locked) Caves of Hercules, Morocco

05:00 - Lascaux caves, FR

06:00 - Antarctica

07:00 - (Locked) Krubera Cave, Georgia

08:00 - (Locked) Mohenjo-daro

09:00 - Blank

10:00 - (Locked) Yonagumi Monument

11:00 - (Locked) Ayers Rock, Aus


Alt

12:00 - Path to System

01:00 - (Locked) 

02:00 - (Locked) 

03:00 - Path to

04:00 - (Locked) 

05:00 - Cyberpunk Snow White

06:00 - Path to Prime

07:00 - (Locked)

08:00 - (Locked)

09:00 - Path to

10:00 - (Locked)

11:00 - (Locked)


Cyberpunk Snow White

2043 - the former kingdoms of the Earth are all now subdivisions of "The Companies" a group of Twelve megacorps that run the world.  People suspect that the Twelve Companies are not all that seperate.


The 12 CEOs of the Company serve a dark master.

  • Queen Grimhilde                        
  • Lady Termaine                      
  • Maleficent
  • Ursula                                  
  • Gaston                                  
  • Jafar
  • Governor Ratcliffe
  • Shan Yu
  • Dr. Facilier
  • M. Gothel
  • Mordu

Montignac is a mining town, with hints of its former beauty still visible. A giant pit mine dominates the landscape where rare minerals are found.  

Brive-la-Gaillarde is semi dead or dying smelthing and maufacturing town, known mainly for it's ruthless civic order police. 


System: 

12:00 - Path to Stellar

01:00 - (Locked) Luna

02:00 - (Locked) Mars

03:00 - Blank

04:00 - Pallas

05:00 - Ganymeade

06:00 - Path to Alt

07:00 - (Locked) Mimas

08:00 - (Locked) Miranda

09:00 - Blank

10:00 - (Locked) Triton

11:00 - (Locked) Pluto


Stellar 

12:00 - Blank

01:00 - (Locked) Bor'cha

02:00 - (Locked) Arkol, Skay, Tugan

03:00 - Blank

04:00 - (Locked) Kynmar

05:00 - Blox

06:00 - Path to System 

07:00 - (Locked) Frendle

08:00 - (Locked) Dabe

09:00 - Blank 

10:00 - (Locked) Grexian

11:00 - Whurr


05:00 - Blox

Midieval Blox struggle to fight off bizzare monsters and secure thier place in their world - they were bombed with creatures from the Monster Manual and it has set them back, mightily. The gate opens in the ruins of an ancient city, Skeletons (Human ones, or mostly human,a few Terhmelern and a few Blox) rise up and shamble towards the PCs A Blox Adventuring Group which has been delving ancient tunnels for treasure will respond. 


11:00 - Whurr

Red Neck Whurr. Technology level about 1977.  The portal is in an ancient temple which has just become accessible from a small earthquake.   Two Whurr With Beer logo carapace covers are investigating when PCs come through the gate. Due to the translator they will sound like hill billies. 

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